VEILSIDESTUDIO
A foggy forest road at night with a giant spider-like creature in the distance

Independent 3D & game studio · Pakistan · Since 2018

What hides behind the veil

We build characters, worlds and games in Unreal Engine 5, led by a senior 3D artist with more than ten years in game production. Our first original game is a horror story set inside an Arab family home.

Above: Abandoned Road, a UE5 scene built in-house

2018Founded
240+3D models published
UE5Production engine
10+ yrsIn game production

Our work

Worlds, creatures and characters

Everything here was made by Veilside, as our own projects or for game studios. Open any project to see every image and the full breakdown.

Environments

Unreal Engine 5

Creatures & sculpts

Realistic and stylized

Characters

Sculpts, game-ready assets and client work

Our first original game

Someone in this house is not who they seem

A boy notices that the family's household worker has changed. His parents don't believe him, and the more he warns them, the further they are turned against him. At night the house goes dark, and he is the only one awake.

Hide, listen and survive. Getting caught doesn't mean death. It means being taken. To save his family he has to find out what came into the house, and prove it before morning.

Arab players rarely see their own homes and families in games. This one is built around them: the TV in the majlis, dinner at the family table, the corridors you know with every light off.

Genre
First-person survival horror
Engine
Unreal Engine 5
Platform
PC (Steam)
Audience
16+
Status
Playable demo, December 2026
Get the demo first Steam page coming soon

3D Assets

Ready-to-use characters since 2018

Game-ready and render-ready models sold on the world's biggest 3D marketplaces. Our everyday-profession line is the backbone of the catalogue.

Best-selling line

Everyday professions

Doctor, pilot, chef, boxer and dozens more working people, built to drop into a scene or a crowd.

FBX · OBJ · MAX · PBR textures

New in 2026

Animated characters

Stylized creatures with fur, full rigs and game animation packs: idle, walk and run in four directions, sprint, crouch, turns.

Rigged · Game anim sets · UE5 ready

Creatures & myth

Fantasy & history

Sculpted creatures and figures from ancient myth, for games, film and visualisation.

High & low poly · Baked maps

Services

AAA art, delivered remotely

A production pipeline refined over ten years in game studios, available to studios, publishers, agencies and brands worldwide.

Characters

Character & creature art

Realistic and stylized characters from concept to rig-ready mesh, with clean topology and game-ready textures.

Environments

Props & modular kits

Modular architecture and props for large worlds. LOD0 to LOD3, ORM texture packing, consistent texel density, Nanite-ready.

Scanning

Photogrammetry

Real-world surfaces, rocks and props captured and processed to AAA scan-library standard.

Unreal Engine 5

Scenes & cinematics

Lighting, set dressing and cinematic walkthroughs that show your assets at their best.

  1. BriefScope, references, budget and deadline agreed in writing.
  2. BlockoutShapes and scale approved before any detail work.
  3. ProductionWeekly progress renders and in-engine checks.
  4. DeliveryClean, named, engine-ready files and a handover.

The studio

From Pakistan to players worldwide

Veilside is an independent 3D and game studio founded in 2018. We create characters, creatures and worlds in Unreal Engine 5 for our own games, our 3D asset catalogue and studios around the world.

Contact

Let's work together

Characters, creatures, environments or a full scene for your game or brand. Tell us what you need and we'll reply within a day.

hello@veilsidestudio.com

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